Although Bronte missed a disc on one swing, she kept continuing getting the remaining discs and made the boulder touch the ground. Series 4 is currently being filmed in the Tallebudgera Valley in Queensland, Australia. Dilhan was second and proved to be better at aiming and at bluffing which earned him the win. Note: All episodes are based the 30-minute version, all days refer to the 60-minute version. After the challenge, Abbey, Claw's most competitive team member thought that Janardan, during the first round was being big-headed and that Sting were winning by luck. Claw had some trouble with their hose but finally tried to quickly refill their container, when Sting decided to fill their container with as much as they could. Shya did better that Angus but couldn't get some balloons, so she was switched back for Michael. Each team has 10 minutes to do this, and whichever team has the most balls in their tub at the end of their turn, wins. This brought the Island Treasure count to 4–2 to Sting. They chose Jordan so when it came to his turn he had 4 shots at the target instead of 3. In the Strength stage of the Island Challenge, Sting had a 50-second time advantage from the Sands of Time bags they won. Claw therefore won and in doing so earned their first Island Treasure since becoming a team. Eleanor recognized the wrong symbol and quickly and put them back onto the ring in the right spots. Both Angus and Abbey slipped at points on the wet rock but Abbey, who wasn't slipping as much, climbed his way up the rock the fastest and earned the 30 second time advantage for the second race. In the first round of the Island Challenge, both Shya and Michael were really close when collecting the first bag of balls. However they got another one in the net, but again Jeremy threw the ball with to much force and bounced off again, meaning Jeremy hadn't learnt from her last mistake. Natty was awarded her second island treasure, The Vampire Bat. Total Drama Island (Scorpion Island Edition) is an alternate version of Total Drama Island that feature the cast from Series 2 of Escape from Scorpion Island. Claw soon finished unknotting, but as they were rolling the log, they almost went off the course, but quickly realigned and got to the finish line. In the next round was Bronte vs Shya. 16 contestants (12 from the UK and 4 from Australia) have signed up to compete in the most gruelling and pressurizing reality show on earth. Abbey then went back and took two more dice across, and Shya took the last die, but she was very slow, so halfway across, Abbey offered to take the last die with the other two, and they both got to the other side. Then, Abbey stumbled off his plinth and then dropped yet another coconut. These captains led the team on the final 2 days. Island Fire - At the Island fire the importance and role of the Island treasures was revealed. Therefore, instead of the usual code cracker followed by the captain's island challenge and then the teams' Island Challenge there were multiple challenges. Island Challenge - In the heart of the Island, there was a huge ravine with 2 crossings. As the rain started pouring down, trying to cope with the heavy basket, Maddy started dropping some of the balls, but quickly corrected herself. Sting was about to get some more water but then the time ran out. The team that earns the most points wins the next island treasure. On Sting's turn, the members were getting across the pontoons easily, but Claw were having troubles with their boulders and did not achieve a hit. Claw chose to go second as it enabled them to watch Sting, pick up any good tactics and make sure that they did not do the same mistakes. Series 5 was produced by Foundation/Freehand for CBBC and the Australian Broadcasting Corporation. In the Totem Trial, Claw went first and Abbey undertook the challenge alone. In the first round of the Island Challenge, Sting went first. Michael then managed to eat the maximum of ten ants, and Shya tried to eat more but could only managed six, so Sting were leading by 4–1. The island chose Speed to swap, so Shya was moved to Sting, and Bronte was moved to Claw. Before the first round of the Island Challenge, Bronte had an arm injury and was unable to take part in the challenge for Sting due to its physical requirements. After the challenges, Michael was proud of all Sting's members, but Harriet felt like she could've done a better job leading Claw, such as when she chose Abbey instead of Brandon for the second round of the Island Challenge. Sinking Swamp is the only challenge to not be based on a challenge from the previous series. Rachael then got a die in the 3-point net, and got 3 more die after that. Both teams also reflected on their time on the island and how it changed them. Claw were continually slipping and were close to making their balloon pop, but with some encouragement from Rachael, they managed to raise the balloon higher. This eventually got them worried. However, they aren't the official colours as Sting's is red and Claw's is yellow as part of the revamp. Moving Target (series 5, day 3) - Danger Dunk (series 4, day 4, round 2). The rest of Claw were so happy for Bronte but showed sportsmanship for Sting as well. Find out!  Series three premiered on 5 April 2009 on CBBC and on 9 March 2009 on ABC1.. Series 5: round 1 = captain retrieving + round 2 = team replacing, series 4: round 1 = team removing + round 2 = individual replacing, Rings of Steel (series 5, day 10) - The Scarecrow (series 4, day 2, Totem trial). In the first round of the Island challenge Jordan from Sting was against Zach from Claw. Sting had Maddy tipping the water in Claw's bucket, and Abbey was filling Sting's. Then finally Peter started putting his puzzle on the board before Lizzie, but she caught back up fast because she had longer legs than him. On the first coconut, Claw fired three arrows, but all of them missed and Sting easily delivered their first coconut to the scales. Janardan missed getting his first bone in the barrel, but achieved on his second and third. In the end, even with Claw's time advantage, Sting won the challenge by a huge time margin, and the first Sands of Time. The chosen adventurers had to hold 2 rings that each weigh the size of 10 fizzy cans, holding them horizontally. So Jeremy won the advantage for team sting in the second round. Both of them didn't like eating them, but Shya felt worse. Even when Peter knew what the word was he did not take control, so sting failed the code cracker so the fortune hunters advantage was given to claw by default, and if they had of worked together properly and Peter have taken the captaincy seriously the code would have been seagull, pelican and penguin. Natty & Khadie had solved the puzzle quicker and went through to the second round. Camps - Both teams went to look at the Fortune Hunter's Base Camps which he used for shelter and protection, made by his own hands. Whoever got the most points at the end of the game would win. Even with the time advantages deducted Peter still won, although it was very close. As Harriet started to construct the bottom of her puzzle, Michael made small looks at what she was doing and copied her. As the game progressed, this kept happening but at one point, Brandon did touch Janardan with a boulder but it wasn't strong enough to push him off the pontoons. Both of them solved the code 377 from the Fortune Hunters Message "First enter one three followed by two sevens". Sting decided to take it off and get another bottle, and finally managed to get it in. The first round was against the two power captains, Angus and Rachael. They decided to award the Conch Shell to Dilhan as they thought that he was their most valuable player. Maddy made several attempts to hold on and failed, but finally she managed to hold on and pulled off some tiles using her feet. Jack (Won by Sting in Over the Edge.) After getting a couple more, Sting called out to her to hang onto the board. Similar programmes. They released their log and were also having trouble with the knots. Janardan put his first four bottles on without any trouble, but as he kept going, due to a lack of cooperation, the rest of Sting were all calling out things and this frustrated Janardan. Both of them looked each other in the eyes and stayed focused while they were holding their rings. The girls started extremely well with Lizzie getting nearly all of them in and got their score up while they were both at even height. On the fourth go, Abbey stayed in his position but knocked on the wall to trick Sting. After arguing about it Natty made the captains decision and chose the sun, it was wrong so the advantage then went to the boys. This is Scorpion Island. Janardan threw his last cog at Claw but missed again. The boys seemed to have a bit of trouble finding the last piece that made it complete so the girls won this challenge again. On their last coconut needed, Claw rushed quickly and successfully tipped the scales in 6:38, which included one 15 second time penalty from Sting. Series 4 was produced by Foundation/Freehand for CBBC and the Australian Broadcasting Corporation. With everyone from each team playing apart from the captains, everyone wanted to win even more than normal. Peter liked it but the Girls did not. Overall, Claw finished the task in 2 minutes 5 seconds, but Sting finished in 4 minutes 26 seconds, so Claw won another Totem piece. Both of them wanted the camps where they had been so Sting got Tree camp and Claw got River camp. In the first round of the Island Challenge, both teams started off fitting the puzzle pieces together on the ground to have a plan on where to put them on the grid. Browse content similar to Series 5 - 30 minute version.Check below for episodes and series from the same categories and more! Maddy went back to the place she started, but Abbey missed again with the same hole he used before. After Claw won, Shya's comments about Sting should be trying to make the Totem Trials "more of a challenge" caused some frustration to them. Neither of the teams did what their captains did and started on the ground, they both started putting pieces on the board straight away and this started confusion later on. The two held their rings for a minute and a half until Rachael dropped them, making it 1-0 for Sting. The girls also started quickly but kept looking more and more tired. Therefore, Sting won a 10-second time advantage in the Island Challenge. This made him an easy target for Harriet, who threw nine more balls at him, but kept missing. If a ball is caught, the remaining 2 members of the team will have to haul the suspended adventurer as quickly as possible to the side of the Cascades, so they can try to throw the ball into the collection tub. With only a few yet, Janardan got another shot, and Brandon caught another arrow, bringing the score 6–4 to Janardan in the first part. Peter then went, he had not been allowed to watch Eleanor, he started at a really fast pace then stopped mid game to think. Therefore, Michael won the advantage for the second round for Team Sting. Island Challenge - In this round colored balls fall down the face of Skeleton Falls every two minutes, at every ball drop one of the suspended adventurers gets raised 1 metre. After this little slip up they quickly worked together and ended up with the winning code radar and this won them the fortune hunters advantage. Oliver (Originally a member of Claw won in The Last Gasp and became sixth to escape Limbo.) Now, ten other adventurers from modern time must follow the path that he created, their mission - to escape from Scorpion Island and free the fortune hunters soul. High-octane adventure game where contestants compete to escape from an exotic island. While handling his last bottle, it ended up going down the pole from the hook, and the speakers from Sting were arguing within each other. If a cog misses a net or otherwise lost, the captain has to go back to the end platform where there are 2 spares of each colour. The Dial of Destiny was then spun to find out who would get the choice of groups for their team. Brandon then picked Abbey to be keeper in the second part of the island challenge. This won them the fortune hunters advantage. Home Television by year 2010 in television 2010 television seasons 2010 British television seasons Afterwards, Harriet felt like she let her team down because she dropped some of her balls and the challenge was very hard. When choosing which role to play as in the second round, Janardan said that 'throwing boulders at Brandon was tempting', but decided to choose with running across the pontoons. This brought the Boys Island Treasures to 3 against the girls' 1. Each series contains a different number of contestants who work in set teams to try to escape the sentient island. At Claw's camp, Rachael guessed that the power pieces were to be used for getting a head start climbing up something in the final challenge. In the second round of the Island Challenge, Sting went first. Lizzie & Zach weren't communicating. The score was now 8–6, so the whole game come down to the last run because if claw knocked Khadie down then they would have 9 points and win the game, but if Khadie was able to run the cog to the other end without getting knocked down then sting would win with 9 points. Each bottle contained a parchment which had a number 1 or 2 on it, as well as a mysterious symbol. It was then Lizzie and with her strong ball background was a great contender, but still couldn't beat Natty's best throw. Sting got a 49-second time advantage from the amount of time Claw took after they finished. On Abbey's turn, he got a tile successfully on his first swing. Adrenaline-fuelled game show where contestants try to escape from a tropical island. Both teams were devastated about this change. This further extended Sting's Island Treasure lead to 6–2. They then had to draw a coloured stone from a bag to find out what teams they would be captaining. So with this in play the captains were changed, it should have been Natty and Zach, but it was awarded to Natty and James. Compared to the past two series, members of Sting wore black helmets while members of Claw wore orange helmets rather than vice versa which would also apply to the next series. Jordan started with 1 fuse in his storage container as he had won this advantage in the code cracker. In the second round of the Island Challenge, Sting went first with Angus swinging. On the way back, Shya dropped a ball. When the time ran out, Janardan had won 8–0 and won a Sands of Time for Sting, extending their lead 6 - 2. Natty was in the lead for a third of the challenge, but James caught up with and taken the lead. Pieces to put Claw off by Bronte once again, distracting them saying there were bugs on them from. Cracker – in the tub bucket, and got herself above Khadie 's net and. 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