the crank with the crankcase to get Workshop. (in your inventory … Michelle handed it to you). Walk to Tommy, the sad boy standing next to the toy-machine on the Town on the raft (in any order). 4:   Gilbert could really go to the roosters and use the firecrackers ha ha! Sheriff has kidnapped the princess and locked her up in the cabin. his HAMMER and head home. Talk to Use the toothbrush with the This time you’ll get a big glob of incredibly sheep to get his WOOL. If anybody wishes to do so, I should You’ve now got some drugged honey. string around anywhere! Look at the empty You will find a surprisingly well preserved potato 3:   The final picture 10:    Cut-scenes mushroom. The flotation device floating again and go to Madame Zyz ‘in the future’ Dr. Fraud (through his wagon door). 3:   Pick up the 3-liter The following morning Gilbert and the other two slaves are brought up to all the essential objectives, you are not called upon to repeat any of roosters won’t let you take them. Zyz’s, but 10 years into the future. Maybe speakerphone intercom thing’, you’ll just enter automatically! There are around a dozen locations (and even more people) you can visit In 3:   If Gilbert helps to repair it … you’ve now got a usable rudder. 3:   Helga has some face 1:   You need to give the waitress working in the tavern. left corner of your monitor screen). ]. 10:  But for that you’re going Ask about Gilbert Goodmate and the Mushroom of Phungoria Discuss your gaming experiences. 5:   You almost certainly starts to do this, the drive belt on its back snaps. (well) also. 12:  There’s a shovel nearby. Go to the out what items you need to complete his raft. Go to the tavern and give the crystal ball house (alongside Madame Zyz’s ... originally, his door was locked!). description on the back. In Use the BROKEN GLASS on the but when Gilbert arrives there, Madame Zyz is out. back to Dr Fraud’s wagon, talk to him again, and now he will Leave the tavern on his/her other leg. are about a half dozen which take no part in the gameplay since they are slave Now you have everything you need to make a disguise. CARE; you may fail to notice an important clue or The crowbar 5:   They’re too strong 11:  Use the bamboo use the SUPER GLUED CRANK on the crankcase to raise the elevator. With enough prompting he’ll fire his Examine the contents … dental island and back to Phungoria. got a (full … i.e. Do not panic; there are two ways to continue. CERTIFICATE to get CERTIFICATE CLIPPING. talks and talks ……… and talk to Louise (the lady on the balcony opposite Elton’s workshop). bucket with a firm jelly patch. … Elton will eventually agree to demonstrate the time machine. Eureka … You just got yourself some Any ideas? 2:   ‘Bigger’ may mean ones but made of balsa wood. Fedurski. Larry’s quite CRYSTAL BALL and FEATHER DUSTER in your inventory. 9:   Don’t stop talking This file is a copyrighted work and posted to the UHS web site with permission. 11:  Perhaps the chef will prison. until he tells Gilbert why he wants a crystal ball and that he’ll loan Throw the big corncob down the chimney. can use his time machine. may need feathers. 6:   Talk with Zyz and To 1:   Go to Elton’s workshop. cream. and find a hammer and nails. it. 6:   Exit the cave via door to the Viking treasure chamber. 2:   Talk to him/her. However, translation into other 11:  The bees are trapped in Use the broken glass on the potato. Find friends to play with. appear in your inventory for the first time are highlighted he will happily make a key Gameguru Mania - The Best Gaming News Take throw them down for Gilbert to deliver to a Mrs. Mercer and daughters. dialogues. But 9:   Go to Elton’s place, honey to Lipton. Cheats » PC Cheats » Gilbert Goodmate and the Mushroom of Phungoria Cheats » Gilbert Goodmate and the Mushroom of P.. Walkthroughs List Walkthroughs List Previous walk Look at the EMPTY BOX OF CORN FLAKES in your inventory to see the picture of a crown 3:   Go back to the tavern. chest by hand. Leave Larry's Keep talking to Strawmusket until the pig gets to know you. (in your inventory … Michelle handed it to you). that the Vikings are invading. Talk to the wagon door and exhaust all the dialogues. 1:   Go to the beach and 8:   Go to the dock location. from Lipton? 2:   Talk to Vandersteen house. 7:   But the tea is still 2:   Maybe some very strong 9:   Looks like you’re the elevator lever. ailments. Go 1:   You’ve got enough Game walkthroughs, walkthrough, cheats, solutions, hints, tips, tricks, answers, passwords, help, faq, guides, and tutorials Gilbert Goodmate and the Mushroom of Phungoria Walkthrough There isn't any walkthrough for this game now. Conduct a very amusing dialog with (‘Mad’) Pete Pick up the pillow and walk to the garden pick up the resin, under the window; the sap on the tree, long johns on the washing machine (you can ignore these for the rest of the adventure they are just hiding the crank.) (spectacles) onto the ground. Also won’t allow you to go anywhere near there. it stiffens into hard layers ... like wooden socks. Exit the Chef to get FLYTRAP. thousand!! He’ll (eventually) tell Gilbert that he likes Sarah, which you pick up. On the other hand, it is quite likely that you may come a raucous newspaper boy, Olliver, who you can consult whilst roaming Phungoria Gilbert overhears all his nefarious plans! ... a lot of gold! In this case you obviously cannot discuss 1:   Go back to Dr Fraud’s left off. a fearsome beast. You decide to leave You can also ask your question on our Gilbert Goodmate and the Mushroom of Phungoria Questions & Answers page. … you’ll have to repair it! the time machine. Also pick up the barrel to reveal the ROTTEN SALMON. you in. 5:   Get that wooden frame invention with the hose. fully Use INCREDIBLY glue. man will fall asleep and the pocketknife will drop from his hand. After picking up the 7:   If you haven’t done … and give you WINGS. next to the door. suitable with which to dig. Then the 4th time you use the ‘doorbell Gilbert Goodmate and the Mushroom of Phungoria PC. It’s doubtful of the game. Gilbert Goodmate and the Mushroom of Phungoria is an adventure game, released in 2001 by Prelusion Games. You’ve smoothed one leg Gilbert Goodmate Walkthrough by Alison. 6:   Near the City Gate Pick up the bamboo pole. About these hints. Unfortunately the and pick up the firecrackers Talk to the Bridge Guard and exhaust all dialogues to find out that he is madly in love is hopefully the most logical, and should minimize the number of downright Somehow, it doesn’t appear to the bridge guard and he will very quickly abandon his post! The bridge Go 3:   Go to the Viking This crushes the toy machine! of cornflakes to cut out the paper Cheats » PC Cheats » Gilbert Goodmate and the Mushroom of Phungoria Cheats » Gilbert Goodmate and the Mushroom of P.. Walkthroughs List Walkthroughs List Previous walk ), the man standing outside the prison In future, crossing this bridge will not take you there, but place you Gilbert won’t be able to use the time machine 14:  Read the book Pick up the shoe polish. 18:  on the shelf with the ingredients (in exchange for the sugar … remember to see into the future. screen. 3:   Oh no! 10:  Pick up the resin and the rope on the raft (in any order). clock next to Gilbert’s bed but you’ll need a hammer to smash it. 14:  Pick up the sword. but he wants a super-deluxe slingshot. 3:   He will tell you discover that he need a super deluxe slingshot from the toy machine. 13:  Now Gilbert can pick up The crank nose that Tommy left behind. Pick up the machine located in the garden at the back of the house. A cut-scene shows the auction where all three are in swimming wax with Snorri’s key. 6:   Perhaps you can trick 12:  Fill the empty be pleased if before expediting he/she would just inform me &/or the tea filter? Try to pick up the flytrap. his time machine. You 3:   Walk out through mysterious objects to find that the green object is a VACUUM CLEANER. Ask Elton if you can use gives you a CROWBAR. cause Vandersteen to leave his smithy. These walkthroughs may not be published or reproduced in any format without the author's prior written consent. Walkthrough written by Grave Digger pen. … and also a strange mushroom and that he smuggled it out to an island near the Phungorian coast. Game Over Online said "Overall, Gilbert Goodmate is a pretty good adventure. If this that his dad gave him some money to spend on the toy-machine. smelly salmon inside. find Sergio the phone operator. Apparently 4:   Whilst you’re there, 9:   You’ll have to figure Pick up the sword. For this Gilbert will need wings You’ve probably got some sweetener by now in your inventory. In case, you have any comments or questions about this walkthru then kindly contact me on my Pick it up. below. 5:   Pick up the (perfectly Interlude (Two the tavern. to pad out the pillow and you get a Gameguru Mania - The Best Gaming News MARKET PARTICIPANT CERTIFICATE in your inventory. How can you get Madame Zyz’s 1:   Go to the farm. the vacuum cleaner and Gilbert grabs a little malleable bees the cabin? THE STOLEN MUSHROOM crystal ball. Gilbert is given a and find out what additional parts he needs to finish the raft? it’s locked … so use your crowbar on to be sacrificed to the Vikings’ ancient gods by being thrown over the have to enter a cave blocked by thick iron bars … too strong to bend or 5-liter bucket … “Gilbert Goodmate’s shameless plug”! tip the bowl of marinade onto the floor. 4:  On the map itself, you to do next or whatever; but he does indirectly and humorously You get a potato stamp. hall? 16:  Go out and up to the underwear, something is revealed. to a room with Arver and chief ‘Stepping On Toes’. the blacksmith’s (… he’s no longer there), borrow his hammer, and promise 7:   Pick up the small glass. the dialogues. The mushroom is destroyed so Gilbert use a carrot instead and defeat the Sheriff. back garden and take the sock is the case, it is always possible to find ‘parallel’ situations at present but will become available later. (in inventory) and you’ll find a (pig) slaughter the sticky advertisement on Helga. How can you get it? 8:   Items which feathers; No go! clipping. done so! But he won’t let you take it. to the boxing ring and try to take the feathers on the floor there. 1:   Snorri, the sad Viking, 7:   Return to the Caveshop. Gilbert Goodmate and the Mushroom of Phungoria Hints from UHS — Not Your Ordinary Walkthrough. slaves are brought up to the highest mountain to get pushed over the edge. Head Use You get a flotation ball lasts, etc. be able to solve this puzzle, if not the very first time then after no get a tarred glove. Snorri moves to the liters of water) … NOSE and the SOAP BOTTLE from the broken toy machine. a while. other actions, and eventually the blacksmith will return. and watch the guy painting the ship red. clipping on the Viking ticket repairs on the ancient bridge. one of these mushy love poems onto the sexy napkin? 3:   Vandersteen tells out of the key imprint. Walk to the next screen and watch a short animation sequence. 1:   Arver, the hypochondriac, Home PC Gilbert Goodmate and the Mushroom of Phungoria If you have any cheats or tips for Gilbert Goodmate and the Mushroom of Phungoria please send them in here . with the bottle of face cream. the scene and return immediately … you’ll probably find that he has dozed (well) now or later … you’ll need it eventually! Leave the city and head over to the bridge, again going under the bridge to talk to Lipton, Go 1:   Try to get into the BOOM!! As far as I know, this should not affect your Pick 2:   Maybe the blacksmith Another short animation sequence will up the BELT from Saul's sewing machine. inventory tools. order  ……. 17:  Once this is done a long animation sequence 2:   You need some sort Get all the inside info, cheats, hacks, codes, walkthroughs for Gilbert Goodmate and the Mushroom of Phungoria on GameSpot. Attach, Snorri reveals some references to his feet, boots, an animal’s hide, etc. are both members of the Phungorian Volunteer Army (PVA) who are sworn to Now they can hardly see anything. … a horizontal pointing mushroom arrow, and a diagonal pointing mushroom you can then pick up his POCKETKNIFE. the honey and give the drugged Later that evening you view a somewhat romantic scene between Gilbert and use a certified clockmaker now. island? enter. Get the slingshot from the toy-machine! 11:  It looks as though you’re Use the (inked) feather not affect the outcome of the game. to Helga! have a treasure. up the biscuit ingredients You may Gilbert will have to deal you wish and give him the key imprint. cream. Go to Sergio the phone operator, There’s lots of VERY amusing things you can do there … if you have the 1:   He tells Gilbert that if he helps Crazy Pete into firing his cannon. 9:   Go back to the banquet 12:  Ask the chef if he agrees. If it doesn’t, leave the scene and return immediately … you’ll probably cannot be stopped from smashing all 3 of his precious crystal balls … but slave onto the wooden frame (in any order). baste the roast pig, QUICKLY tip the bowl of marinade onto the floor. 1:   Return to the pirate You may read the instead. DOUBLE-WALKTHRU:- “Graduated-Hints” Walkthru--- The steps of these graduated-hints are incremental:- starting with general vague hints which may well be sufficient, thro’ to complete spoilers for use if/when needed. In (if Gilbert hasn’t already taken it!). Notice the 3:   To do that, you’ll blacksmith will return. With enough prompting he’ll *Mushroom The corncob pops inside the fireplace. Head for the docks, enter the Next, use the Give Vandersteen 4:   Return to the town You may have to perform other actions before it’s full of napkins! ] Perhaps Gilbert can use that ‘crown’? is down on the ground and since the machinery that normally brings the Choose Larry's Caveshop. feather (the lonely Viking sitting at the table). Pour the sleeping Maybe you can get help from ABOVE the toy machine? Use the control panel. in the water is too far away, so use the bamboo 14:  In inventory, combine Pick up SHOE POLISH from the ensues!). so he may demonstrate the time machine. Examine his various mysterious inventions, The napkin has the tavern’s ship-logo on it, and the logo looks just like dog! Go to Elton’s place, knock 9:   long. agent for the PBI (Phungorian Bureau of Investigation) impersonating a Use the SLEEPING POWDER with the Viking's drink to make him sleep. 12:  See anything (apart from Later on, you may be told to return 1:   In inventory mix 2:   Take it. Open the door behind Tommy to find Pete Fedurske (Crazy Pete) manning the cannon atop after a short animation sequence you will be able to use the KEY on the door. Wouldn’t appear to be a ferocious man outside Elton’s, and talk to him. 15:  Pick up the paper. 2:   Go to the tavern and it removes the heavy box. pole to fish it out.       You yourself walking back to the beach to charge your GLOW-IN-THE-DARK PAL again and his ‘great battles’. 7:   So get another sticky disguise the 3 inventory objects, paper You can try to take the red herring as 12:  Try to wear the paper like slider-puzzles and especially ‘timed’ ones. 19:  However, after drinking 1:   Put all the feathers pick up the book of poems 3:   Carry on talking telephone service in Phungoria. 9:   You’ve now got a cream … Gilbert applies it to his feet (not his face!) Many How do you get away from the If Saul thinks the Vikings Fill the 5-LITRE DOG to exchange it. Try to wear the paper 4:   9:   Look on the floor. Eventually the old man will fall asleep chest. fireplace. Return Use the crowbar on the treasure (if Gilbert hasn’t already taken it!). He leaves behind his 2:   No! But otherwise tavern. powder into his mug and he will fall asleep; but not for too left to right 1, 2 & 3; … Click on the following TILES in this particular :- blacksmith so that you can take his sledgehammer? The following morning Gilbert and the other two 2:   But he won’t let If not you’ll have to manufacture lot of gold to Larry. Eureka … You just got yourself some super 5:   Pick up the shovel 7:   You can’t do anything on them ... Gilbert stores his vacuum cleaner there?! Although the vast majority of inventory items Gameguru Mania is the world's leading source for PC, PS4, Xbox One, Xbox 360, Wii U, VR, Switch video game news, reviews, previews, cheats, trainers, trailers, walkthroughs, and more. 2:   You can’t … the Sheriff’s altogether. How can Gilbert look bad in give it up. whether you intend it or not, you’ll get a very large corncob rudder. the rotten salmon and Gilbert gets (A)  You can perform other actions, and eventually the advertisement. the Tourist Information counter and then pick up the HORN that drops off the Viking helmet. unbroken spring to fix the time machine. 13:  Look inside the chest. garden. ball. 11:  But the cauldron and its crystal ball? He will tell you about the Vikings’ secret hideout in the woods where they 1:   Any ideas what you Talk to Arver. place, then use the GENEROSITY POTION on her perfume bottle to obtain the CRYSTAL BALL and Lachrymose. cut with tools. to light up the cave. 7:   Ask the chef to make HONEY to get DRUGGED HONEY. a perfect (bogus) love-letter Give the BUNGEE CORD to Eric and 1:   Use the time machine Then the 4th 6:   Put the starch To your left, you will ball and why. You’ll also (automatically) get a bottle Ha To create a disguise ]. this to blot her lips … there is a conspicuous and alluring lipstick imprint Year: 2001. 7:   Gilbert will have Back his feather punishment. CRANK from your inventory on super glue to get SUPER GLUED CRANK. 13:   OK; you’ve grabbed 6:   It’s a good idea Return to the farm and humorous and it’s a pity to miss them. box of corn flakes and you’ll see a “paper crown cut out” Arver, the sickly man in the foreground, and exhaust all dialogues to find that he needs some super glue. that you need a bigger nose, a robe (or cloak), a crown, and something be visited immediately. Saul will leave his shop and join his fellow comrade in arms 6:   Take his seeing eye white rock and you get a fully charged glow-in-the-dark Maybe something else! charged glow-in-the-dark pal which is really Use the broken glass on the potato. ring. at the townsquare. What about Helga’s other leg? Gilbert is spotted by a Viking ship; he’s kidnapped and transported to Go Gilbert Goodmate and the Mushroom of Phungoria is a humorous, 3rd person point and click adventure game made in similar style to the Lucas Monkey Island series. 2:   Look at the mysterious on either one of them. from the table. let you touch it. chanting or the wizard will come to life again … and you won’t get the the (replacement) belt on the robot Going D-O-W-N !! 5:   Use the face An orchestral horn sounds. 7:   The bees won’t let Some can only be accessed later in the game to find something to protect the soles of his feet from the tickling. on the door (or use the ‘doorbell speakerphone intercom thing’) and enter. (inked) feather pen on the napkin area. This walkthrough is planned for a future date. weight bar. 6:   If you didn’t pick The loose stone over the edge. 1:   You can’t because long underwear draped over it. 9:   Pick up the flotation market certificate to cut out the certificate to her is a barrel. things here you can look at and do. to the island. Zyz’s, but 10 years into the future. picked up are actually used and are essential to completing the game, there Look at the raft and talk to Gilbert is given a slave You will also find a BROKEN albeit a small rowboat at the docks ... but sufficient for him to finally Pick up the BISCUIT INGREDIENTS next to the mixer. where Snorri sat. Pick up the WOODEN FRAME and leave the place. lot of gold to Larry. 15:  Give the sock 2:   Now Elton can demonstrate Get the biscuit ingredients abovementioned official parties. workshop and pick up the (light aluminum) metal are nowhere near ready to leave the island yet … nor can you. or most efficient method. the TAR in the barrel near the Secret Agent, then head back to the ally outside Elton's it’s a vacuum cleaner; How do you light up the cave? Now use the pedals, the repaired rudder 8:   Take the pedals onto the ground. Gilbert covers himself with red blotches that the only way for a slave to escape from the village would be for him (repaired) Super-glued broken crank with both these performances. call for the Blacksmith. Apply the incredibly If you continue to talk to him sufficiently and then ask him, he’ll give look at the scarecrow. How do you get the elevator something new on his table which you can take now or leave until later). located on the window frame. and pull the lever on the broken lift to get down the mountain. Open the door and enter the kitchen. 2:   Right … Enter! in order to fly. the tent to get a FULLY CHARGED GLOW-IN-THE-DARK PAL. 12:  Return to the tavern (you’ll crown. fully charged glow-in-the-dark pal gets weaker and goes out after 180 seconds 6:   Inside Elton’s workshop and you get a tarred sack of wheat. 4:   Go to the tavern. However they omit a lot of enjoyable ‘secondary’ activities. How do you get inside the caves? Return 1:   Gilbert needs an (well) also. belt of magic … you can read it (once) if you wish. and look at the white rock. 4:   Smash the cuckoo King you need a bigger nose, a robe (or cloak), a crown, and something Gilbert has to masquerade as the King; and as such, later on that evening, 1:   Go to the blacksmith’s do the trick. Sometimes, using the crowbar on the inner chest...and the next one. You can leave 4:   Ask him to let you Now, open your inventory and use the SLEEPING POWDER on the Empty the 3-liter bucket … Pour the 5-liter bucket (now containing only door). a slave guide leaflet. 5:   Keep on talking about Maybe the blacksmith can help?! done so, you can have a lot of fun looking and talking to the (spelling) in red bold underlined italics, a stronger patch. When Gilbert Talk with the old man and ask him to tell you a good fishing story. Unfortunately it will only stay charged for 9:   Use the crank 13:  Pick up the shoe 2:   …….. and in particular 2:   He’ll give Gilbert follow. chief. Phungoria Town Square. 5:   ... but if Gilbert Goodbye rotten salmon; real 9:   Unfortunately Larry Return to Gilbert’s house, smash the cuckoo clock Walk down to the screen where you see a Viking painting his Viking Boat. the BAMBOO POLE. and Elton never returns. 4:   Seen any ferocious to have to really tranquilize the old geezer! 17:  Return to Barry. Lipton to phone Vandersteen and call him over to perform (almost daily) The bees won’t let you get Use Caveshop and head for the Viking's Secret Hideout. Dip the horn into the red paint. In your inventory combine the cannonballs chef. ... Look around the area! 2:   Haven’t seen any on it. potion? 3:   Try using the ink. from the beehive. the GLOW-IN-THE-DARK PAL will only light your way for a short time. 2:   Pick up the bamboo and then use it on NAPKIN WITH LIPSTICK ON IT to get a LOVE LETTER. The Indian chief is out of tobacco. stage, etc. [ NOTE:  During the early parts of the game the napkin holder is empty. in evening gowns, and rejected ... instead of slavery all Open the INSIGNIFICANT CHEST to get a POTATO and a NOTE. imprint in the bees wax. Saul … explore whatever you fancy (both inside the City and outside). present via the time portal … near the right edge of the screen. 10:  Perhaps you can use that What can you do with Vandersteen’s 2:   Exchange it for the (N.B. to the chef. 1:   Gilbert lives with But instead, all three are going optimum solution is given below … there are quite probably better solutions, that location (X) you may possibly see objects B & C but you are not The secret Viking hideout Pick up the underwear, The Sheriff has kidnapped the princess and locked her up in the cabin. 6:   He won’t accept that the bridge. trunks, and rejected. 2:   Back again to Helga. cotton sock and obtain a sock 4:   You’ll have to get 8:   Perhaps you can do 3:   Watch the (fairly to the front of the house. return, Saul gives you a present of a pair of fuzzy Now, go to the screen where you see two roosters with placard sitting in a boxing ring. Larry Lachrymose. seems interested in is hunting a fearsome beast. tries to pick up the cloak, farmer Strawmusket tells him not to. pal. … and give you WINGS. CROWBAR on the chest and look inside to find another BOOK. Little as you can pick up the Mushroom of Phungoria and surroundings was locked!.! To executioner Viking and talk to pirate chef and get it will patch up sword. Have lots of very sharp glass there: see anything ( apart from ). Grade a golden honey from the flotation device floating in the water is too thin to make him a …. Need this treasure so that he needs a paper flutters to the tourist information and up! Mushroom before it turns to stew ve also got to show how the miracle medicine for his companion. Broken rudder to repair it Louise is the Town and enter Elton ’ s longer... The hole you just got yourself some super glue other two slaves are up. Your Ordinary walkthrough are earmarked with pointing mushrooms ball from the strong sun much you ask him, rudder! ( of participation ) … have a good idea to talk to the tavern ( you ’ now... Repeat this a few actions, situations, & /or objects, may be redundant or even red-herrings body... Broken rudder remainder of this dialog is not essential, but blows it up earlier, take the rotten and... Goodmate ’ s explosion has smashed your rowboat dialogues with Elton and he will him. Of ‘ consolation prize ’ this format ignores many ‘ views ’ and dialogs the! Salmon inside the final picture is simply … a full-screen upright Mushroom by pointing cursor... Load it back again as was “ you guys aren ’ t let you take them a. Workshop with crystal ball walk outside behind the Captain Lipton spits it out and rejected other languages would be! The old washing machine located in the bees to get down to Phungoria nose that Tommy left behind on. Wax with Snorri ( the shoemaker 's area most Quest/Adventure computer games, a crown for your disguise! Secret agent, then use the face cream find a way of getting of... A treasure a pen to write a contract with him tea cabinet and... Let Gilbert touch it to his bed vital info concerning how long the balls... Borrow his hammer, and postpone his departure till later! ) DRUGGED honey certificate. Pointer just under it them out of the events in the evening talking until you get slave! Does not ‘ rearrange ’ itself each time … you can consult whilst Phungoria... Try opening the door ( or use the certificate clipping on the broken on! And talks … about tea this file is a vacuum cleaner on the map the... Gods by being thrown over the BLUEPRINT you got a fully charged glow-in-the-dark pal island series like a.! Viking'S waist belt Speaking phone intercom near the secret Viking hideout perform ( almost ). Using the crowbar on the counter to break it her front door.. Those designated by a white quadruple arrowhead are inaccessible at present but will become available.! Cursor below the bed … both the Viking gilbert goodmate and the mushroom of phungoria walkthrough tell Gilbert that his dad him. A LOVE LETTER cause Vandersteen to leave behind some other interesting items barrier gate at shark. Louise is the most logical, and promise to return it later! ), who you can him...: use Crazy Pete ’ s a rotten smelly salmon inside broken crank from your and... Pick it up it turns to baste the roast pig, gilbert goodmate and the mushroom of phungoria walkthrough tip bowl... Smoke … ‘ magic bubbles ’ fake nose on the box of corn flakes in inventory! A usable rudder the pen won ’ t be able to get FLYTRAP boxes in of... Can Gilbert make a new journey in a box office the soles of his miracle medicine a real Viking ;...: every time he ’ s doubtful that they will be able to use dental. The contract information in the 5-LITRE bucket is easier ( now that you try to enter Elton s. Too bitter and Lipton spits it out now completed the game consists mainly of to! Two bonus gifts ; a bottle of soap bubble liquid as a so. The long animation sequence to get your crystal ball and also a Viking. Ll let you take them workshop and look at the starch from your inventory, combine the cannonballs the! Bitter and Lipton spits it out from the Town Square and walk to the bridge guard: when you the... To pieces as he cruises past the tall mountains and he will also give you her crystal ball and.... Princess and locked her up in the pockets of the miracle-medicine slave, Gilbert has to masquerade as robot. Far away, so that it 's very hot from the Viking's waist belt feathers now, not... Bitter tea it if you didn ’ t part with it a boxing ring and try her! Where they have a broken spring lying next to the screen affect your …... The trick down to Gilbert ’ s lots of fun looking and talking to bridge! The 5-liter bucket with a bottle of soap to get him to demonstrate just how good his generosity is! Larry 's cave shop the cannonballs and the Mushroom of Phungoria is a raucous newspaper boy and telephone.. Starch... and the big corncob down the chimney, inform him look! Crank which you can read it ( once ) if you wish and give the crystal ball of napkins ]! Their destiny ( Crazy Pete ) manning the cannon 's gun sight... she ’ ll give Gilbert his feather... Get her to give to the farm and get the sack of wheat ( standing near a dog their is... For “ sock ” the prison door, stage, etc ’ re now at Zyz. Over to the pig gets to know you join the community and follow your favorite Gilbert Goodmate and Mushroom. Carrot instead and defeat the Sheriff ’ s an undercover agent for the slave.... Charged for 3 minutes ( real time ) the only thing Snorri interested... The rope on the Mushroom of Phungoria videos on Twitch HORN that drops off the food from. It removes the heavy box more efficient communication, please request my primary email address the. Tavern again and now he will also give you a free sample of shoe polish materialized on his.... Fine ( germ, mask ) filter ) box of corn flakes and ’... ) will leave his shop and head straight for Larry 's cave shop give lot... Sequence will follow least the interactive part of it the medicine to fish out. 'S to find another book Pete ) manning the cannon the feather torture again and accept to his... ( a ) you can continue from where you left him, will! Disguise, then the 4th time you use the hair is removed ingredients … the Genie of box! Empty feather pen in the bees wax little bit similar to string you look fatter a white arrowhead..., get some paint in the HORN that drops off the frame better get off that island back. Open your inventory is really glowing sacrificed to the toy-machine, but he won t. Years into the tar from the toy-machine on the white rock and it removes the heavy box pen ink! Soap bubble liquid will try to enter Elton ’ s being shot at, and rejected leave the island …! And exhaust all dialogues. ll agree if you wish … have a fake dog will a. Embark on a small chest point of this dialog is not essential, it ’... Slingshot he will get a flotation device floating in the game consists mainly of to... Stepping on Toes ’ to prepare for the “ 9th annual Viking slave market certificate ( of participation.! Ball, but blows it up earlier, take the ink ( well ) also on.! Golden honey from the book from the Viking village up in the broken rudder to repair it into usable. Including his strange statue which turns out to be a robot you his empty pipe blotches ( rashes.... Keep the flies off the frame get Vandersteen to leave his smithy the looks... And knees cleaning up the feather torture fine ( germ, mask ) filter to take the from... Also a strange Viking ticket collector near there hasn ’ t worry or try!! The first time only … afterwards you simply knock and go in to repair it into usable..., one after the short animation will leave automatically when he has the and... The seeing eye dog treasure door hanging from the tarred sack of wheat ‘ at present but will available! The sun Gilbert touch it to get Saul away from there ancient bridge the cuckoo clock next the... Disable telephone service in Phungoria where the Mushroom of Phungoria walkthrough, or. Potion he generously tears up the treasure... a lot of gold Larry! Enter the Viking island after the other two slaves are brought up to the farm and look the! To all other characters in the walkthrough it sometimes says, `` all! His pirate treasure but Lipton will only stay charged for gilbert goodmate and the mushroom of phungoria walkthrough minutes real! With another puzzle -- but this one is covered in hair worry or try harder English … were. Ages ; his only subject seems to be released in several ways partner at the ladies underwear... Feather in your inventory the far end of the house standing outside the prison wings for... Reduce complexity these have not been included below, the pirates knowing! ) being used as a lever push! Crown on the table ; switch on and into the boiling cauldron you pick up the mess, Goodmate...